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BalletCapoeira Jogos para dançar

These technologies have been developed in order to create e  tools to trigger processes to

the improvisation dance

(in its different applications),

in the composition of scenes and choreographies,

in dance education

and also for the different teaching-learning processes

that demand

transversality and interdisciplinarity.

GAMES
FOR
TO DANCE

TECHNOLOGIES FOR THE PRACTICE OF IMPROVISATION DANCE
SOLO, DUO and COLLECTIVE

The courses are organized

in modules

that can be developed

in sequence,

independently and independently

or combined

accordingly

with the context

and the characteristics

of participants and contractors

of the courses.

MODULE I
(3 dates)

1st MEETING: MIRROR

Main principles studied

Observation/Interpretation/Expression

relations between

intentional movements

reactive movements

2nd MEETING: INVOLVE

Main principles studied

Expressive listening/Sensitive speech/Living relationships

interactions between

textured movements

discursive movements

3rd MEETING: INTERLACING

Main principles studied

Links/Disconnections/Passages

Transformations between

figurative movements

abstract movements

MODULE II
(3 dates)

1st MEETING: TOUCH

Main aspects studied

Sensoriality/Isolation/Joints

relations between

informative movements

receptive movements

2nd MEETING: APOIAR I

Main relationships studied

Supports/Counterweights

compositions between

support moves

counterbalance movements

3rd MEETING: APOIAR II

Main techniques studied

Management/Launches/Receptions

compositions between

driven movements

released moves

MODULE III
(2 dates)

1st MEETING: MEETINGS

Main aspects studied

Compositions/Associations/Inventions

script development

Thematic/Dramaturgical/Performative

2nd MEETING: WE ARE

Guidelines and propositions

for the application of technologies

in dance composition

solo, duet and collective.

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